UTS Animal Logic Academy

The University of Technology Sydney (UTS) and Animal Logic have joined forces to create the UTS Animal Logic Academy (UTS ALA), a professionally-equipped studio space engineered to the highest industry standards. Starting in 2017, the UTS ALA will deliver the first industry-led post graduate degree of its kind in Australia, a Master of Animation and Visualisation (MAV). Apply Now

UTS Animal Logic Academy

Apply Now

Combining UTS’s commitment to experiential learning with Animal Logic’s industry expertise, the UTS Animal Logic Academy (UTS ALA) is a unique collaboration that responds directly to the challenges of the animation and visualisation industries.

Located on the UTS campus in the heart of Sydney’s creative precinct, UTS ALA will focus on the application of animation, visual effects and computer-generated imagery (CGI) in a studio environment where students with diverse experience will join together to learn how to solve complex creative problems. It will take a transdisciplinary approach to education, championing the pursuit of innovation in all facets of creative professional practice through a cohort system.

The initial course offering will be a Master of Animation and Visualisation that draws inspiration and connection from across UTS, the creative industries and emerging technologies. Students will build on their existing skills and be mentored by practicing industry professionals from Animal Logic, UTS and other industry partners in a custom-built studio where real-world production pipelines will be emulated.

About Animal Logic

Established in 1991, Animal Logic is one of the world’s most highly respected digital production studios, producing award-winning design, animation and visual effects for the film and television industries.  The studio has played a key role in the development of the creative industries over the last 25 years. Animal Logic’s film include, The LEGO® Movie, Avengers: Age of Ultron, Insurgent, Unbroken, Walking with Dinosaurs: The Movie, The Great Gatsby, Legend of the Guardians: The Owls of Ga’Hoole, 300, Happy Feet and House of Flying Daggers. The studio is currently in production on The LEGO Batman Movie (2017) and The LEGO Ninjago Movie (2017), The LEGO Movie Sequel (2019), Peter Rabbit (2018), Guardians of the Galaxy: Volume 2 and Alien: Covenant (2017).

About Animal Logic

Established in 1991, Animal Logic is one of the world’s most highly respected digital production studios, producing award-winning design, animation and visual effects for the film and television industries.  The studio has played a key role in the development of the creative industries over the last 25 years. Animal Logic’s film credits include, The LEGO® Movie, Avengers: Age of Ultron, Insurgent, Unbroken, Walking with Dinosaurs: The Movie, The Great Gatsby, Legend of the Guardians: The Owls of Ga’Hoole, 300, Happy Feet and House of Flying Daggers. The studio is currently in production on The LEGO Batman Movie (2017) and The LEGO Ninjago Movie (2017), The LEGO Movie Sequel (2019), Peter Rabbit (2018), Guardians of the Galaxy: Volume 2 and Alien: Covenant (2017).

Meet the makers

Meet some of the creators and mentors behind the UTS Animal Logic Academy. Collaborate and innovate with your fellow students to solve complex animation and visualisation challenges. Be a part of industry-led masterclasses and fully immerse yourself in real-world studio experiences, working with big data and emerging technologies.

Master of Animation and Visualisation

The Master of Animation and Visualisation (MAV) equips students with specialist skills in digital animation, visual effects and computer-generated imagery (CGI). This degree has been co-designed and developed as part of the UTS ALA, a dynamic collaboration between UTS and world-leading creative animation and VFX production studio Animal Logic.

Visualise your future

Students will work collaboratively to problem-solve creative and technical challenges, and build expertise. Undertaken in a cohort model of learning, skills gained in this course can be applied across a wide range of roles, from animation and software development to data visualisation, data science and across emerging technologies.

Be a smart creative

The creative industries are worth $45 billion a year to the Australian economy. The Master of Animation and Visualisation responds to critical industry demand for graduates with expertise in these fields. Students will graduate as the ‘smart creatives’ of the future.

Pursue new domains

The degree is aimed at students with existing skills and experience in the creative visualisation space. Students will work collaboratively to develop their creative professional practice, conceptual skills and technical dexterity. Emerge as part of the next generation of smart creatives ready to innovate in a traditional profession or help drive the development of new industry sectors.

Master of Animation and Visualisation

The Master of Animation and Visualisation (MAV) equips students with specialist skills in digital animation, visual effects and computer-generated imagery (CGI). This career-accelerating degree has been co-designed and developed as part of the UTS Animal Logic Academy (UTS ALA) a dynamic collaboration between UTS and world-leading creative studio Animal Logic.

Visualise your future

Students will work collaboratively to problem-solve creative and technical challenges, and build expertise. Undertaken in a cohort model of learning, skills gained in this course can be applied across a wide range of roles, from animation and software development to data visualisation, data science and across emerging technologies.

Be a smart creative

The creative industries are worth $45 billion a year to the Australian economy. The Master of Animation and Visualisation responds to critical industry demand for graduates with expertise in these fields. Students will graduate as the ‘smart creatives’ of the future.

Pursue new domains

The degree is aimed at students with existing skills and experience in the creative visualisation space. Students will work collaboratively to develop their creative professional practice, conceptual skills and technical dexterity. Emerge as part of the next generation of smart creatives ready to innovate in a traditional profession or help drive the development of new industry sectors.

Why choose MAV?

Why choose MAV?

  • Learn from world leaders in animation, visual effects and CGI who have shaped the creative industries of today
  • Earn professional qualifications and skills that are valued by industry, reflect industry best practice, and are aligned with opportunities for professional growth
  • Build skills in CGI innovation, digital asset creation, creative practice, visualisation technologies and dynamic team work practices
  • Be industry-ready and able to meet the challenges of a rapidly evolving modern workplace
  • Practice collaborative and transdisciplinary learning in a custom built real-world studio environment, emulating industry pipelines
  • Explore course content that draws together expertise across the arts, design, engineering, IT, science and business
  • Explore and build specialist skills to industry standards across three studios
  • Push your creative professional practice beyond the boundaries of the known and into new domains

The MAV scholarship

The MAV scholarship

The UTS Animal Logic Academy is pleased to announce that it will be offering a full scholarship for the Master of Animation and Visualisation (MAV) in 2017. Applicants to the MAV may also apply for a full scholarship through the University’s Scholarship Office. The scholarship will cover the tuition fees of the successful applicant for the 2017 course.
Find out more

How to apply

To be considered for this course, applicants need to be able to demonstrate proficiency or prior industry experience in animation or visualization. Examples include, animation, visual FX, tool building (software development, engineering), asset creation (modeling, rigging, surfacing), story, concept and design. In addition to the standard admission requirements, applicants will be required to submit material to support their relevant skills (e.g. portfolio, coding examples, animation etc.) and will also be required to participate in a panel interview.

Domestic students: UTS ALA is now using an Open Application system. We will now accept rolling enrolments. Please apply directly to the Academy via animallogicacademy@uts.edu.au.

International students: Applications for international students must be lodged with UTS International.

Minimum English language requirements

The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184

Subjects

Session 1

42909 The Connected Studio, 16 Jan – 14 Apr
Participants engage with professional grade assets in an industry-level dynamic workflow environment. They are challenged to expand their craft and technical practices.

Session 2

42910 The Collaboration Studio, 24 Apr – 21 Jul
Participants use digital assets in innovative ways and engage with emergent technologies to develop the next generation of visualization. In the process, they extend their skills in critical thinking and collaborative problem solving for professional practice.

Session 3

42911 The Challenge Studio, 31 Jul – 1 Dec
Participants respond to challenges identified by industry leaders. They envision creative solutions to address an industry guided brief, build and extend the digital visual and animation workflow, and engage stakeholders to identify original solutions.

Applicants must have completed a UTS recognised bachelor’s degree, or an equivalent or higher qualification, or submitted other evidence of general and professional qualifications or experience that demonstrates potential to pursue graduate studies. In addition to the standard admission requirements, applicants will be required to submit a portfolio of relevant work and will also be required to participate in an interview.

Domestic students: UTS ALA is now using an Open Application system. We will now accept rolling enrolments. Please apply directly to the Academy via animallogicacademy@uts.edu.au.

International students: Applications for international students must be lodged with UTS International.

Minimum English language requirements

The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184

Subjects

Session 1

42909 The Connected Studio, 16 Jan – 7 Apr
Participants engage with professional grade assets in an industry-level dynamic workflow environment. They are challenged to expand their craft and technical practices.

Session 2

42910 The Collaboration Studio, 24 Apr – 21 Jul
Participants use digital assets in innovative ways and engage with emergent technologies to develop the next generation of visualization. In the process, they extend their skills in critical thinking and collaborative problem solving for professional practice.

Session 3

42911 The Challenge Studio, 31 Jul – 1 Dec
Participants respond to challenges identified by industry leaders. They envision creative solutions to address an industry guided brief, build and extend the digital visual and animation workflow, and engage stakeholders to identify original solutions.

FAQs

What is a Master of Animation and Visualisation?
The Master of Animation and Visualisation is a post-graduate degree that helps students build on existing skills and experience in animation, visualisation, visual effects, game production and the use of emerging technologies such as virtual reality, augmented reality and mixed reality. Learning takes place in a purpose-built studio that emulates a real-world production environment.
How long is this course?
The course is designed to be completed over 3 sessions in 2017. Sessions 1 and 2 are 13 weeks each, and Session 3 is 18 weeks. Each session consists of an intensive studio subject of 24 credit points.
Can I do this course part-time?
As the course works within a cohort system, the course is only offered full-time.
How big will the cohort be?
Approximately 50-80 students
What’s a typical study plan?
Students complete 42909 The Connected Studio (24cps), 42910 The Collaboration Studio (24cps) and 42911 The Challenge Studio (24cps) in sequence.
Will I be eligible for fee assistance?
Students may be eligible for assistance. Please see http://www.handbook.uts.edu.au/general/financial.html for further information.
What are the likely job opportunities after graduation?
Graduates of the Master of Animation and Visualisation should be able to apply for jobs in a range of industries globally, including but not limited to film, TV, games and digital entertainment. As the demand for computer graphics skills become embedded across industries more generally, it is anticipated that there will be continuing growth in opportunities in IT and computing including emerging technologies, software development, science and medical research, architecture, urban planning, mining and engineering.
Do I need to show a portfolio?
This course requires that you can demonstrate your level of skill and/or experience in animation, visualisation or related technologies so showing a portfolio of work is essential unless you are providing documentation of your programming skills and experience in a digital content production environment.
What is the UTS Animal Logic Academy?
The UTS Animal Logic Academy (UTS ALA) is where the Master of Animation and Visualisation is taught. Located in Building 15 of the UTS city campus, it represents a unique collaboration between the University of Technology and leading digital production studio Animal Logic. The Master of Animation and Visualisation course has been co-created by educators at UTS and working professionals at Animal Logic. It is designed to be taught by UTS and Animal Logic staff, as well as mentors drawn from industry.
How many hours will be required?
In session, the hours will be 9am-5pm Monday-Friday, with an hour for lunch. There will be no out-of-hours study or homework required.
What does a cohort model of study involve?

A cohort model is a system of group and shared learning. The students accepted into this course at the start of 2017 are your ‘cohort’ for the duration of the year. As in a real world production studio, you will work together as group with each person having a role and responsibilities. By the end of the year, the cohort will have created group projects with every team member having made a contribution.

What is the application process?
Applicants will need to submit their academic qualifications, professional qualifications, CV, a personal statement, and a digital portfolio or documented experience in programming for digital production. Applicants who meet the academic and additional requirements may be invited for interviews as part of the selection process.
How much does the course cost?
International and domestic fees for the full course (72cps) for 2017 is $45,735.
Will doing this degree guarantee me a work placement at Animal Logic?
No. Animal Logic and other industry partners have worked with UTS to design a new approach to educating industry-ready graduates who are adept at industry practice and innovation. Animal Logic continues to be involved with the UTS ALA as an industry mentor, participates in the delivery of the program and provides expert input to the development of authentic projects for students to apply their knowledge and skills. As with all University degrees, future employment opportunities will be dependent upon the individual’s own ambition, focus and preparedness as well as industry conditions upon graduation.
I’m an international student. Can I apply?
Yes, there is no restriction on your country of origin. You must however, be proficient in English to an Academic level of IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184
Do I need to attend an interview?
Yes, if you are shortlisted, you will be invited to attend an interview. If you are located overseas, arrangements will be made to interview with you via video conferencing or other suitable means.
Can I provide a link to my website as my portfolio submission?

We are unable to accept personal portfolio websites as part of an application. Websites are a very fluid medium and are changed regularly and updated. For the purposes of assessing applications, we need to have something fixed so that we can demonstrate that we compared ‘like with like’. We are also required by law to retain documents relating to a student’s application for a period of 7 years – in which time, a website could change dramatically. You may include your website information on your CV, but it will not a determining factor in the assessment process.

What is a Master of Animation and Visualisation?
The Master of Animation and Visualisation is a post-graduate degree that helps students build on existing skills and experience in animation, visualisation, visual effects, game production and the use of emerging technologies such as virtual reality, augmented reality and mixed reality. Learning takes place in a purpose-built studio that emulates a real-world production environment.
What is the UTS Animal Logic Academy?
The UTS Animal Logic Academy (UTS ALA) is where the Master of Animation and Visualisation is taught. Located in Building 15 of the UTS city campus, it represents a unique collaboration between the University of Technology and leading digital production studio Animal Logic. The Master of Animation and Visualisation course has been co-created by educators at UTS and working professionals at Animal Logic. It is designed to be taught by UTS and Animal Logic staff, as well as mentors drawn from industry.
How long is this course?
The course is designed to be completed over 3 sessions in 2017. Sessions 1 and 2 are 13 weeks each, and Session 3 is 18 weeks. Each session consists of an intensive studio subject of 24 credit points.
How many hours will be required?
In session, the hours will be 9am-5pm Monday-Friday, with an hour for lunch. There will be no out-of-hours study or homework required.
Can I do this course part-time?
As the course works within a cohort system, the course is only offered full-time.
What does a cohort model of study involve?

A cohort model is a system of group and shared learning. The students accepted into this course at the start of 2017 are your ‘cohort’ for the duration of the year. As in a real world production studio, you will work together as group with each person having a role and responsibilities. By the end of the year, the cohort will have created group projects with every team member having made a contribution.

How big will the cohort be?
Approximately 50-80 students
What is the application process?
Applicants will need to submit their academic qualifications, professional qualifications, CV, a personal statement, and a digital portfolio or documented experience in programming for digital production. Applicants who meet the academic and additional requirements may be invited for interviews as part of the selection process.
What’s a typical study plan?
Students complete 42909 The Connected Studio (24cps), 42910 The Collaboration Studio (24cps) and 42911 The Challenge Studio (24cps) in sequence.
How much does the course cost?
International and domestic fees for the full course (72cps) for 2017 is $45,735.
Will I be eligible for fee assistance?
Students may be eligible for assistance. Please see http://www.handbook.uts.edu.au/general/financial.html for further information.
Will doing this degree guarantee me a work placement at Animal Logic?
No. Animal Logic and other industry partners have worked with UTS to design a new approach to educating industry-ready graduates who are adept at industry practice and innovation. Animal Logic continues to be involved with the UTS ALA as an industry mentor, participates in the delivery of the program and provides expert input to the development of authentic projects for students to apply their knowledge and skills. As with all University degrees, future employment opportunities will be dependent upon the individual’s own ambition, focus and preparedness as well as industry conditions upon graduation.
What are the likely job opportunities after graduation?
Graduates of the Master of Animation and Visualisation should be able to apply for jobs in a range of industries globally, including but not limited to film, TV, games and digital entertainment. As the demand for computer graphics skills become embedded across industries more generally, it is anticipated that there will be continuing growth in opportunities in IT and computing including emerging technologies, software development, science and medical research, architecture, urban planning, mining and engineering.
I’m an international student. Can I apply?
Yes, there is no restriction on your country of origin. You must however, be proficient in English to an Academic level of IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184
What is the closing date for applications?

The closing date for applications is Friday 11th November 2016.

Do I need to attend an interview?
Yes, if you are shortlisted, you will be invited to attend an interview. If you are located overseas, arrangements will be made to interview with you via video conferencing or other suitable means.
Do I need to show a portfolio?
This course requires that you can demonstrate your level of skill and/or experience in animation, visualisation or related technologies so showing a portfolio of work is essential unless you are providing documentation of your programming skills and experience in a digital content production environment.
Can I provide a link to my website as my portfolio submission?

We are unable to accept personal portfolio websites as part of an application. Websites are a very fluid medium and are changed regularly and updated. For the purposes of assessing applications, we need to have something fixed so that we can demonstrate that we compared ‘like with like’. We are also required by law to retain documents relating to a student’s application for a period of 7 years – in which time, a website could change dramatically. You may include your website information on your CV, but it will not a determining factor in the assessment process.

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