by matte | Jan 10, 2019 | blog, news
We’re featured again on the Unity blog, where we shared some advice on how to make a great realtime project. You’ll find the link here: https://blogs.unity3d.com/jp/2019/01/04/the-final-month-of-the-unity-global-student-challenge/...
by matte | Dec 3, 2018 | blog, news
Very proud that the short film by our 2018 masters students is now available to watch online. We’ll post more information on the process over the next few weeks, but for now sit back, turn it up, and enjoy!...
by matte | Nov 30, 2018 | blog, news
Based on all the questions we get from the info nights, emails, facebook, linkedin etc, we’ve collected them all into one place. We also made a special break out section on what we look for in a portfolio, with examples from our current students. Have a look!...
by matte | Nov 28, 2018 | blog, news
Jasper has been released online, amazing work by former-ALA-masters-student-now-ALA-PhD-researcher Simon Rippingale. Simon led a small crew of mostly ALA Masters graduates from last year, with help from VFX supervisor Mark Van Den Bergen, to create a beautiful short...
by matte | Nov 7, 2018 | blog, news
Unity are running a competition with the theme ‘Create Something New’. They link to examples of student work as inspiration, we’re chuffed that Terrachi is used as one of the examples! Read more here:...
by matte | Nov 5, 2018 | blog, news
More fantastic coverage of the work we’re doing at the Academy. Our CG Supervisor Dan Flood made the bold move to re-do the lighiting pipeline from scratch for 2018, so we’re now using Katana and Renderman, along with Nuke for compositing and USD and VDB...